News
CAMERA are recruiting for a Research Associate in Facial Synthesis. Working with a current system developed in CAMERA for generating facial expressions using Genetic Algorithms you will develop approaches to scale-up it’s use from only a few users to hundreds across multiple locations. Incorporating new methods to increase the diversity...
On Friday 30th April we were thrilled to welcome academics, students, partners and guests from across our network to our CAMERA 2.0 Launch event. If you missed the event you can watch the recording to hear Centre Directors, theme leads and industry partners outline the huge achievements of CAMERA to...
Centre for Digital Entertainment research engineer, Isabel Fitton, has been working with the CAMERA team as part of her research into virtual reality learning environments and methods of optimizing learning outcomes in VR. Two dancers visited the CAMERA studio to motion capture Hip-Hop dance moves which will be used in...
You can now read Daniela De Angeli et al’s new paper “Unsettling Play: Perceptions of Agonistic Games“, published in the ACM Journal on Computing and Cultural Heritage, which was nominated by three reviewers for the Best Paper Award. Abstract In this paper, we propose Agonistic Games (AGs) as a serious...
Scientists at the University of Bath have developed a quick and easy approach for capturing 360° VR photography without using expensive specialist cameras.The system uses a commercially available 360° camera on a rotating selfie stick to capture video footage and create an immersive VR experience. Virtual reality headsets are becoming...
Centre for Digital Entertainment EngD student Catherine Taylor presented her research with Marshmallow Laser Feast at Beyond Conference.
Centre Director, Prof Darren Cosker discusses his research and the work at CAMERA in this Departmental Seminar. Abstract The last few years have seen exciting developments in the area of digital humans. This includes impressive real-time character animation driven by motion capture, high-end digital characters in movies, facial re-enactment and...
Anca Salagean, PhD in Psychology, is looking for participants to take part in the first study in a series of experiments investigating embodiment in virtual reality. Anca is particularly interested in recruiting participants who will be in Bath for future studies throughout 2021 and the beginning of 2022. What will...
On Tuesday 11 August CAMERA were thrilled to welcome Dr Rachel McDonnell to discuss her latest research on interactions with virtual humans. You can watch Rachel’s presentation here or on our YouTube Channel! Abstract Computer generated virtual humans play an important role in many 3D graphical applications, and are often...
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