Latest News

CAMERA Welcomes New Research Associate
CHI 2019 Best Paper Award for Dr Christof Lutteroth - Camera

CHI 2019 Best Paper Award for Dr Christof Lutteroth

Congratulations to Dr Christof Lutteroth who not only has four full papers accepted to CHI 2019, but has won a Best Paper award at this premier international conference of Human-Computer Interaction. The winning paper is shared below: ReType: Quick Text Editing with Keyboard and Gaze Abstract- When a user needs to reposition the cursor during...

CAMERA Welcomes new Research Associate - Camera

CAMERA Welcomes new Research Associate

A warm welcome to Dr Daniela De Angeli who has joined CAMERA as a Research Associate within the Department of Computer Science. Dr De Angeli was already working within University of Bath, and will be working closely with Prof Eamonn O’Neill researching whether games have a positive influence in players’ behaviour, and if so, how they can...

Farewell and good luck to Dr Daniel Finnegan - Camera

Farewell and good luck to Dr Daniel Finnegan

CAMERA is saying a fond farewell to Dr Daniel J. Finnegan.

CAMERA Welcomes New Research Assistant - Camera

CAMERA Welcomes New Research Assistant

A warm welcome to Rosie Barnett who has joined CAMERA as a Research Assistant within the Department of Computer Science. We caught up with her to find out a little more about her.

Dr Elena Seminati gives TEDx Talk - Camera

Dr Elena Seminati gives TEDx Talk

Dr Elena Seminati gave a fascinating Bath University TEDx 2019 talk at The Edge. This free event had 9 speakers covering a wide range of subjects, ranging from homelessness, disabilities, advances in the medical field and world policies.

PhD student Tobias Bertel presents at IEEE VR 2019 - Camera

PhD student Tobias Bertel presents at IEEE VR 2019

Today our PhD student Tobias Bertel is presenting his work with Dr Neill Campbell and Dr Christian Richardt at IEEE VR 2019. The IEEE Virtual Reality conference is the premier international venue for the presentation of research results in the broad area of virtual reality (VR).