
CAMERA began life as a research centre, receiving 10 years of UKRI EPSRC funding to explore XR and virtual productions.
Using our deep knowledge of computer vision, graphics, human computer interaction and Artificial Intelligence, across disciplines from health and sports to the creative arts and psychology, we have developed an unrivalled suite of facilities and expertise in the area.
We have worked with partners such as Aardman, DNEG, the NHS, and elite sports teams, generating real world impact by translating our research and technology into applications across creative industries, sport, and healthcare.
As a Core Research Facility at the University of Bath we are uniquely placed to offer access to our technical expertise alongside our virtual production and motion capture studios and scanning lab facilities.
CAMERA has a series of ongoing research projects, both independently and in collaboration with external partners, and we are always interested in new research enquiries or proposals from academia or industry.