News
For the past 2 years CAMERA’s Neill Campbell has been working on the SmartROTO project with pioneering software producer Foundry and leading global visual effects company DNEG. The project combining research from industry and academia was set up to use artist assisted machine learning to speed up the traditionally time-consuming rotoscoping process. As...
CAMERA are recruiting for a Research Associate in Facial Synthesis. Working with a current system developed in CAMERA for generating facial expressions using Genetic Algorithms you will develop approaches to scale-up it’s use from only a few users to hundreds across multiple locations. Incorporating new methods to increase the diversity...
Centre for Digital Entertainment EngD student Thomas Williams is researching how Augmented Reality can revolutionise the way older adults, especially those with dementia and memory problems, can be supported at home through a series of visual prompts. Designing software that makes sense to an older adults who are at danger...
We are really excited to hear that CAMERA Research Associates Laurie Needham, Logan Wade and Murray Evans have had abstracts accepted at the Virtual XXVII Congress of the International Society of Biomechanics in Stockholm. Laurie, Logan and Murray’s work focuses on how applications of markerless motion capture may significantly reduce...
Researchers from Health and Computer Science have worked with the RUH on a smartphone app that helps patients with Axial Spondyloarthritis (AxSpA) track their daily symptoms and behaviour. Rheumatology outpatients at the Royal United Hospitals Bath NHS Foundation Trust have praised a ground breaking virtual rehabilitation programme as ‘excellent’ and...
CAMERA Co-Investigator, Neill Campbell joined an expert panel at Science Swindon’s Festival of Tomorrow to discuss 5G and the future of connectivity. Remember life before Netflix, WhatsApp and Instagram? Over the last decade, advances in connectivity have revolutionised the way we communicate, work and socialise in ways we might never...
Centre Director, Prof Darren Cosker discusses his research and the work at CAMERA in this Departmental Seminar. Abstract The last few years have seen exciting developments in the area of digital humans. This includes impressive real-time character animation driven by motion capture, high-end digital characters in movies, facial re-enactment and...
CAMERA and CREATE lab will be part of a major £46 million regional project on digital media technologies. The South West is on track to become an international trailblazer in screen-based media thanks to £46 million funding, which will launch a creative media powerhouse called MyWorld and supercharge economic growth,...
Computer Scientists at Bath have found a solution to the challenges of creating realistic virtual reality sword fights. Sword fights are often the weak link in virtual reality (VR) fighting games, with digital avatars engaging in battle using imprecise, pre-recorded movements that barely reflect the player’s actions or intentions. Now...
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