News
CAMERA is saying a fond farewell to Dr Daniel J. Finnegan. After 2.5 years as a Research Associate with CAMERA, he is leaving to take up a post as a Lecturer (Assistant Professor) in the School of Computer Science and Informatics at Cardiff University. During his time at CAMERA, Dan...
CAMERA was delighted to present HandMap: Robust Hand Pose Estimation via Intermediate Dense Guidance Map Supervision at ECCV 2018. This work presents a novel hand pose estimation framework via intermediate dense guidance map supervision. By leveraging the advantage of predicting heat maps of hand joints in detection-based methods, we propose to...
We are delighted that Dr Daniel Finnegan and Prof Eamonn O’Neill have a paper and demo accepted to CHI Play 2018! This work is the result of an ongoing collaboration with colleagues in University of Bath and Bath Spa University. Historical narratives of conflict typically revolve around heroes and villains...
CAMERA is delighted that our ever popular Dr Daniel Finnegan will be giving an invited talk at CUBRIC in Cardiff on the 25th May on best programming practices for open science. His talk will cover typesetting language LaTeX and how it can be used in coordination with technology such as ShareLaTeX...
We are delighted that CAMERA have an exciting paper accepted to CHI 2018. One of the big challenges today is to keep people healthy through sufficient exercise. In this project we developed a new method for improving exercise performance in a motivating manner using a VR exergame. Players can work...
The CDE Annual Event took place on 31st May and 1st June 2017, at the Edge, University of Bath. This year the conference was organised by the students for the CDE students and wider community. Bringing together students, academics and industrial partners in a fabulous showcase of research, sharing ideas...
At this month’s Departmental seminar, Monday 22 May, 12.15-12.45 in 2E 3.5, we will hear from Dan Finnegan and David Sherratt: Dan Finnegan Title: ‘Its all Scenes & Objects’: Immersive audio rendering techniques for virtual environments While 3D graphics have been around for a long time, they matured exponentially...
With thanks to Daniel J. Finnegen for this insight into his work on Personalized Spatial Audio Content for VR Applications as part of the CAMERA team. When viewing any 3D experience, be it a movie, game, or interactive virtual reality (VR), objects don’t just jump out of the screen. They whirl around...
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