New research by Dr Pooya Soltani from CAMERA has used motion capture technology to assess the accuracy of Video Assistant Referee (VAR) technologies in football. The study suggests that VAR is useful for preventing obvious mistakes but is currently not precise enough to give accurate judgements every time. VAR was...
We asked CAMERA Research Associate Crescent Jicol to tell us all about his recent trip to the states after having his paper accepted at CHI 2022: “My first in-person CHI conference, CHI 2022 in New Orleans was definitely the highlight of my last few years as a researcher. This is...
This week CAMERA studio technician Pooya Soltani presented his research at the 13th International Congress on Sports Science (Physical Activity and Modern Era). The aim of the congress is to bring together academic and administrative members of the world of sports science and to exchange the latest fundamental, applied and...
While many of us were watching the action at the Winter Olympics in Beijing, CAMERA Research Associate Laurie Needham and CAMERA PhD student Mike Muckelt (Uni of Bath/BBSA funded) headed off to attend a BBSA (British Bobsleigh and Skeleton Association) training camp in Sigulda, Latvia. The facility at Sigulda has...
CAMERA, based at University of Bath and the Bottle Yard studios is one of 6 EPSRC Digital Economy Next Stage centres. South West England is home to some of the UK’s most successful creative companies and building on a decade of EPSRC support, CAMERA applies unique expertise and ground-breaking research...
Active video games have similar positive health effects on the body as traditional exercises, such as jogging on a treadmill, according to a new study. The researchers say these games could be used by type 1 diabetics as a more enjoyable way to stay active and manage their condition. Whilst...
CAMERA researcher Yiguo Qiao has had her paper ‘Fast, High-Quality Hierarchical Depth-Map Super-Resolution’ accepted at the prestigious ACM International Conference of Multimedia 2021. Yiguo’s research interests cover the fields of image processing, computer vision, medical data analysis and motion capture, focusing specifically on 3D stereoscopic vision. Working with Prof Darren...
For the past 2 years CAMERA’s Neill Campbell has been working on the SmartROTO project with pioneering software producer Foundry and leading global visual effects company DNEG. The project combining research from industry and academia was set up to use artist assisted machine learning to speed up the traditionally time-consuming rotoscoping process. As...
Centre for Digital Entertainment EngD student Thomas Williams is researching how Augmented Reality can revolutionise the way older adults, especially those with dementia and memory problems, can be supported at home through a series of visual prompts. Designing software that makes sense to an older adults who are at danger...
We are really excited to hear that CAMERA Research Associates Laurie Needham, Logan Wade and Murray Evans have had abstracts accepted at the Virtual XXVII Congress of the International Society of Biomechanics in Stockholm. Laurie, Logan and Murray’s work focuses on how applications of markerless motion capture may significantly reduce...
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