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CAMERA Dr Jose Serra to present a paper at Eurographics 2018

Dr Jose Serra to present a paper at Eurographics 2018

  • clock Thursday 22nd of February 2018

Dr Jose Serra will be presenting a paper at Eurographics 2018 in April. Dr Serra said “Facial animation is a crucial element of how computer graphics generated characters are brought to life and how we develop empathy with them. A smile placed at the correct moment can have more meaning...

CAMERA Motion Capture of Dogs with Bath Cats and Dogs Home

Motion Capture of Dogs with Bath Cats and Dogs Home

  • clock Thursday 8th of February 2018

CAMERA was delighted to open it’s studio doors to some of the dogs at Bath Cats and Dogs home in December. CAMERA is creating a library of movement data from different dog breeds, to make animal animations in films and video games more realistic. Films such as the Planet of...

CAMERA Minerva’s Owls of Bath 2018

Minerva’s Owls of Bath 2018

  • clock Tuesday 6th of February 2018

This has been hatching a while! CAMERA is delighted to support the Minerva’s Owls of Bath 2018.  This is a major public art sculpture trail featuring 100 individually decorated owl sculptures displayed across the World Heritage city of Bath and surrounding region from June – September 2018. Sculptor Alan Dun,...

CAMERA Gold Award for Welsh National Opera project for REWIND

Gold Award for Welsh National Opera project for REWIND

  • clock Monday 29th of January 2018

The REWIND virtual reality experience for Welsh National Opera “Magic Butterfly” has won the FMBE Gold Award for Creative Technology. The Team at CAMERA collaborated on technical production elements. The judges noted “the accessible nature of their creative ideas applied in a way that were clearly achievable and replicable for...

CAMERA WireDraw: 3D Wire Sculpturing Guided with Mixed Reality

WireDraw: 3D Wire Sculpturing Guided with Mixed Reality

  • clock Thursday 25th of January 2018

With many thanks to CAMERA team member Dr Yongliang Yang for giving us this insight into the paper published at Chi 2017. The availability of commodity 3D extruder pen allows direct drawing of 3D wire sculptures for novice users. However, the lack of spatial and structural cues among individual pen...

CAMERA Darren Henley of Arts Council England visits CAMERA

Darren Henley of Arts Council England visits CAMERA

  • clock Wednesday 8th of November 2017

The University’s art centre The Edge joined with Arts Council England for a special event on Tuesday 31 October, looking at collaboration between art and research and its success stories. Darren Henley also visited the Centre for the Analysis of Motion, Entertainment Research and Applications, meeting Director Darren Cosker for a...

CAMERA Welsh National Opera Project for REWIND

Welsh National Opera Project for REWIND

  • clock Thursday 26th of October 2017

Award-winning VR/AR content production agency, REWIND, collaborated with CAMERA for an innovative motion capture job on behalf of Welsh National Opera (WNO). The project involved capturing body and face motion data from world renowned soprano, Karah Son, whilst she performed the much-loved aria, ‘Un Bel Di,’ from the opera, Madam Butterfly....

CAMERA Bristol Old Vic Theatre School Workshop

Bristol Old Vic Theatre School Workshop

  • clock Monday 16th of October 2017

CAMERA was delighted to welcome back students and staff from Bristol Old Vic Theatre School (BOVTS) for a second set of motion capture workshops building on last year’s successful series. The initial session earlier this month enabled the acting students to experience a motion capture shoot for the first time,...

CAMERA Ralph Allen School Work Experience

Ralph Allen School Work Experience

  • clock Tuesday 22nd of August 2017

Last month, the CAMERA team were joined by Tobias Rasmussen from Ralph Allen School, Bath as part of his Year 10 work experience placement. We’re very pleased to hear that Tobias enjoyed an opportunity to gain some hands-on experience in our motion capture studio and learn about the inner workings of CAMERA!...

CAMERA VR cricket game uses motion capture technology for full immersive experience

VR cricket game uses motion capture technology for full immersive experience

  • clock Thursday 10th of August 2017

With the cricket season in full swing, now cricket fans can try out their batting skills in the comfort of their own homes in a virtual reality game, developed by Stickee in collaboration with researchers at the University of Bath. Researchers at CAMERA, the University’s Centre for the Analysis of Motion,...


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