CVMP 2017 – Call for Papers
Events
For over a decade CVMP has built a reputation as the prime venue for researchers to meet with practitioners in the Creative Industries: film, broadcast, games. The Conference brings together expertise in video processing, computer vision, computer graphics, animation and physical simulation. It provides a forum for presentation of the latest research and application advances, combined with key-note and invited talks on state-of-the-art industry practice. CVMP regularly attracts around 140 attendees approximately 50:50 from academia and the creative industries.
Full Paper Deadline – 11th August 2017
Industry Talks Deadline – 8th September 2017
Short Paper Deadline – 29th September 2017
Demos Deadline – 29th September 2017
Full Papers: We invite submissions of regular, technical papers presenting novel research or applications related to any aspect of media production. We particularly encourage submission of early stage doctoral work. Full length submitted papers should be no more than 10 pages and will be subject to double-blind peer review. Accepted papers will be presented in either oral or poster form, and will appear in the ACM Digital Library. Browse past CVMP papers in the ACM Digital library here: http://bit.ly/ACM_CVMP
Short Papers: submissions are invited in the form of a 1 page extended abstract, describing innovative industry practice or academic research. Short papers will be presented in poster form at the conference, and will not appear in the ACM Digital Library. They can also describe work in progress and do not prevent submission of the work elsewhere.
Demos: The demos programme promotes applied research and applications to facilitate collaborations between industrial and academic members of the media production community. Demos do not have to be related to full or short papers accepted at CVMP but should have the form of live demonstrations of media production methods and/or its applications. A 1 page paper should be submitted describing the content of the demonstration and an overview of the approach.
Industry Talks: This year we are pleased to introduce a new track for industry talks. These should be submitted in the form of a 1 page extended abstract describing the proposed talk. Talks will take a similar form to submissions to talk SIGGRAPH and FMX and can be talks that have already been presented at other venues.
Papers, Demos and Talks are invited in all areas of visual media production related to film, games, and broadcast, not limited to:
- 3D video capture and 3D-TV
- Character Animation
- Computational Photography
- High-dynamic range (HDR) imaging
- Image and video synthesis
- Image enhancement and restoration
- Interactive media and games
- Motion Estimation
- Multiple camera systems
- Omni-directional video
- Post production using Stereo, 3D and motion
- Pre-visualization
- Real-time imaging systems
- Relighting images and video
- Scene modelling
- Segmentation and matting
- Video and camera tracking
- Video-based animation
- Video-based human motion capture
- Visual asset management
- Visual effects (VFX)Real time rendering
- Level Of Detail (LOD)Image/Model/Asset Editing
- Virtual Production
- Augmented/Virtual Reality
For further information regarding paper submission, visit the CVMP website at www.cvmp-conference.org/Author-Information