News
Computer Scientists at Bath have found a solution to the challenges of creating realistic virtual reality sword fights. Sword fights are often the weak link in virtual reality (VR) fighting games, with digital avatars engaging in battle using imprecise, pre-recorded movements that barely reflect the player’s actions or intentions. Now...
Dr Soumya C. Barathi is a Marie Curie FIRE (Fellow with Industrial Research Enhancement) and a CAMERA researcher at the University of Bath. Her research is multi-disciplinary, spanning health, engineering, human-computer interaction (HCI), and psychology. Her research during her doctoral studies at the Centre for Digital Entertainment (CDE), focused on...
Watch CAMERA and Centre for Digital Entertainment PhD student Naval Bhandari present his paper Influence of Perspective on Dynamic Tasks in Virtual Reality at IEEE VR 2020. Naval’s presentation starts at 1:32 Watch Session 29: AR – Perception from ieeevr2020_studio_1 on www.twitch.tv Paper : https://researchportal.bath.ac.uk/en/publications/influence-of-perspective-on-dynamic-tasks-in-virtual-reality Abstract: Users are increasingly...
An award-winning paper from CAMERA Co-I, Dr Christof Lutteroth at the University of Bath shows people perform better in VR exercise games when they compete against a realistic avatar of themselves. If you’ve ever played an immersive game using virtual reality (VR) technology, you’ll be familiar with the concept of...
A warm welcome to Anca Salagean who has joined CAMERA as a PhD student supervised jointly by Prof Darren Cosker and Prof Danae Stanton Fraser. We caught up with Anca to find out more about her research. “I am a recent graduate from the Psychology department here at the University...
Dr Yong-liang Yang, Senior Lecturer and CAMERA Co-Investigator has three papers accepted by SIGGRAPH Asia 2019, ICCV 2019, and Pacific Graphics 2019. Dr Yang’s research interests include Computer Graphics, Geometric Modelling, Computational Design, Interactive Techniques, Virtual and Augmented Reality, and Applied Machine Learning. To find out more about his recent...
CDE Research Engineer Catherine Taylor will be presenting at no less than three prestigious international conferences this year. The IEEE ISMAR is the leading international academic conference in the fields of Augmented Reality and Mixed Reality. The ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA) has been the premier...
We are delighted that CAMERA have an exciting paper accepted to CHI 2018. One of the big challenges today is to keep people healthy through sufficient exercise. In this project we developed a new method for improving exercise performance in a motivating manner using a VR exergame. Players can work...
With the cricket season in full swing, now cricket fans can try out their batting skills in the comfort of their own homes in a virtual reality game, developed by Stickee in collaboration with researchers at the University of Bath. Researchers at CAMERA, the University’s Centre for the Analysis of Motion,...
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