News
Neural State Machine for Character-Scene Interactions 2pm Thur 4th June 2020, remote Taku will cover recent developments in neural network-based character controllers. Using neural networks for character controllers significantly increases the scalability of the system – the controller can be trained with a large amount of motion capture data while...
Watch CAMERA and Centre for Digital Entertainment PhD student Naval Bhandari present his paper Influence of Perspective on Dynamic Tasks in Virtual Reality at IEEE VR 2020. Naval’s presentation starts at 1:32 Watch Session 29: AR – Perception from ieeevr2020_studio_1 on www.twitch.tv Paper : https://researchportal.bath.ac.uk/en/publications/influence-of-perspective-on-dynamic-tasks-in-virtual-reality Abstract: Users are increasingly...
4pm, Tues 7th May, CB 2.6, University of Bath Alan will talk about the specialised anatomy of athletic animals, with particular reference to muscle-tendon interaction. He will talk about the development of technology using high accuracy GPS and inertial sensors for studying locomotion of free-ranging animals in their natural environment and...
About 450 students each year benefit from Erasmus+ funding when they opt to spend a part of their degree abroad, either to work or to study. It’s perhaps less widely known that Erasmus+ funding is also available for university members of staff who can teach, train or job shadow at...
The University of Bath’s Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA) and The Edge & Andrew Brownsword Gallery have teamed up to create an exciting new Immersive Technologies Producer post to work between the two groups. Will Hunter, who joins us from We The Curious, will...
Human performance can be enhanced through considered deployment of modern technologies in a wide range of domains and environments. CAMERA researchers have recently had four papers published in the field; two accepted at conferences for the International Society of Biomechanics in Sports 2020 and CVPR Sports 2020, and two full...
An award-winning paper from CAMERA Co-I, Dr Christof Lutteroth at the University of Bath shows people perform better in VR exercise games when they compete against a realistic avatar of themselves. If you’ve ever played an immersive game using virtual reality (VR) technology, you’ll be familiar with the concept of...
CAMERA Co-Investigators, Dr Dario Cazzola and Dr Polly McGuigan have received funding from The Racing Foundation to carry out research into the analysis and prevention of spinal injuries in horse racing. The research aims to analyse the mechanisms of equestrian injury, and to identify viable routes for the design of...
Volunteers in their seventies have donned motion capture suits for a study using Hollywood technology to assess the benefits of an exercise programme designed to reduce the risk of falls in older people. Dance and movement artist Ben Dunks worked with Dr Polly McGuigan at CAMERA, the University of Bath’s...
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