News
Human performance can be enhanced through considered deployment of modern technologies in a wide range of domains and environments. CAMERA researchers have recently had four papers published in the field; two accepted at conferences for the International Society of Biomechanics in Sports 2020 and CVPR Sports 2020, and two full...
An award-winning paper from CAMERA Co-I, Dr Christof Lutteroth at the University of Bath shows people perform better in VR exercise games when they compete against a realistic avatar of themselves. If you’ve ever played an immersive game using virtual reality (VR) technology, you’ll be familiar with the concept of...
CAMERA Co-Investigators, Dr Dario Cazzola and Dr Polly McGuigan have received funding from The Racing Foundation to carry out research into the analysis and prevention of spinal injuries in horse racing. The research aims to analyse the mechanisms of equestrian injury, and to identify viable routes for the design of...
Volunteers in their seventies have donned motion capture suits for a study using Hollywood technology to assess the benefits of an exercise programme designed to reduce the risk of falls in older people. Dance and movement artist Ben Dunks worked with Dr Polly McGuigan at CAMERA, the University of Bath’s...
4pm, Weds 30th January 2019, Weston Studio, The Edge In the past 6 years, machine learning has transformed computer vision. This learning-based approach treats computer vision as a problem of finding a function that approximately maps directly from images to desired output. The success of this approach has been driven by...
We have three exciting new job opportunities at CAMERA! CAMERA has been awarded funding from the European Structural Investment Fund (ESIF) for a new motion capture facility and we are looking to hire a skilled Studio Manager and Studio Engineers. Please follow the links below to find out more and...
Dr Daniela De Angeli is a postdoctoral researcher in human computer interaction, cultural heritage, games and memory studies at the University of Bath. During her doctorate at the Centre for Digital Entertainment (CDE), she explored how authenticity and entertainment can coexist in contemporary museums through game creation and game play....
The University of Bath’s Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA) and Office for the Arts are teaming up to create an exciting opportunity for a creative, enthusiastic and talented producer to work between the two groups. You will work to draw out content arising from...
As we come to the end of 2019, we thought we’d take the opportunity to take a look at some of the year’s highlights at CAMERA! New Collaborations & Awards We are thrilled to have secured funding from The European Structural Investment Fund for a second studio providing state-of-the-art motion...
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