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Computer Scientists at Bath have found a solution to the challenges of creating realistic virtual reality sword fights. Sword fights are often the weak link in virtual reality (VR) fighting games, with digital avatars engaging in battle using imprecise, pre-recorded movements that barely reflect the player’s actions or intentions. Now...
A very warm welcome to Dr Pooya Soltani who will lead the technical aspects of motion capture activity in CAMERA’s new Innovation Studio, funded by the European Regional Development Fund. Pooya joins us from the Assistive Technologies Innovation Centre at the University of Wales Trinity Saint David where he worked...
Professor James Bilzon, CAMERA Co-Director, has taken over as Director of the National Centre for Sport Exercise and Osteoarthritis Research. On 2 June 2020, Professor James Bilzon from Department for Health at the University of Bath took over from Professor Mark Batt (Nottingham University Hospitals NHS Trust) as Director of...
Researchers from the University of Bath have developed motion capture technology that enables you to digitise your dog without a motion capture suit and using only one camera. The software could be used for a wide range of purposes, from helping vets diagnose lameness and monitoring recovery of their canine...
Dr Soumya C. Barathi is a Marie Curie FIRE (Fellow with Industrial Research Enhancement) and a CAMERA researcher at the University of Bath. Her research is multi-disciplinary, spanning health, engineering, human-computer interaction (HCI), and psychology. Her research during her doctoral studies at the Centre for Digital Entertainment (CDE), focused on...
Neural State Machine for Character-Scene Interactions 2pm Thur 4th June 2020, remote Taku will cover recent developments in neural network-based character controllers. Using neural networks for character controllers significantly increases the scalability of the system – the controller can be trained with a large amount of motion capture data while...
Watch CAMERA and Centre for Digital Entertainment PhD student Naval Bhandari present his paper Influence of Perspective on Dynamic Tasks in Virtual Reality at IEEE VR 2020. Naval’s presentation starts at 1:32 Watch Session 29: AR – Perception from ieeevr2020_studio_1 on www.twitch.tv Paper : https://researchportal.bath.ac.uk/en/publications/influence-of-perspective-on-dynamic-tasks-in-virtual-reality Abstract: Users are increasingly...
4pm, Tues 7th May, CB 2.6, University of Bath Alan will talk about the specialised anatomy of athletic animals, with particular reference to muscle-tendon interaction. He will talk about the development of technology using high accuracy GPS and inertial sensors for studying locomotion of free-ranging animals in their natural environment and...
About 450 students each year benefit from Erasmus+ funding when they opt to spend a part of their degree abroad, either to work or to study. It’s perhaps less widely known that Erasmus+ funding is also available for university members of staff who can teach, train or job shadow at...
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