Research Theme

Entertainment

The core of CAMERA is the continued development and application of novel Visual Computing techniques into solutions for the creative industry within movies, TV and video games.

We have a strong track-record in creating innovative tools which reduce cost, time or complexity when using digital technology for capturing performance.

This field of creative work is well known for requiring a delicate balance between concept and enabling technology; creative and technical expertise. We are also interested in reducing the technical pipeline or ‘disconnect’ between creative input/creative direction and an end-result. This includes the development of real-time feedback options from capture devices and artist-accessible editing tools which allows quick and robust amendments to occur without requiring huge technical knowledge.

Unsupervised Attention-guided Image-to-Image Translation

Alami Mejjati, Y., Richardt, C., Tompkin, J., Cosker, D. & Kim, K. I., 5 Sep 2018, (Accepted/In press) Advances in Neural Information Processing Systems 31 (NIPS), 2018. 22 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Using Transition State Modeling to Predict Mutagenicity for Michael Acceptors

Allen, T. E. H., Grayson, M. N., Goodman, J. M., Gutsell, S. & Russell, P. J. 25 Jun 2018 In : Journal of Chemical Information and Modeling. 58, 6, p. 1266-1271 6 p.

Research output: Contribution to journalArticle

Find Out More

Color Orchestra: Ordering Color Palettes for Interpolation and Prediction

Phan, H., Fu, H. & Chan, A. 1 Jun 2018 In : IEEE Transactions on Visualization and Computer Graphics. 24, 6, p. 1942-1955 14 p.

Research output: Contribution to journalArticle

Find Out More

MegaParallax: 360° Panoramas with Motion Parallax

Bertel, T. & Richardt, C. 12 Aug 2018

Research output: Contribution to conferencePoster

Find Out More

Learn to Model Blurry Motion via Directional Similarity and Filtering

Li, W., Chen, D., Zhihan, L., Yan, Y. & Cosker, D. 1 Mar 2018 In : Pattern Recognition. 75, p. 327-338

Research output: Contribution to journalArticle

Find Out More

Improving Shape Deformation in Unsupervised Image-to-Image Translation

Gokaslan, A., Ramanujan, V., Ritchie, D., Kim, K. I. & Tompkin, J. 3 Jul 2018 (Accepted/In press) Proc. of European Conference on Computer Vision (ECCV).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Multi-Task Learning for Depth-Based 6D Object Pose and Joint Registration in Crowd Scenarios

Sock, J., Kim, K. I., Sahin, C. & Kim, T. K. 2 Jul 2018 (Accepted/In press) Proc. of British Machine Vision Conference (BMVC).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Ranking CGANs: Subjective Control over Semantic Image Attributes

Saquil, Y., Kim, K. I. & Hall, P. 2 Jul 2018 (Accepted/In press) Proc. of British Machine Vision Conference (BMVC).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Scale-aware Black-and-White Abstraction of 3D Shapes

Lin, Y-E., Yang, Y. & Chu, H-K. 2018 In : ACM Transactions on Graphics. 37, 4, 11 p.

Research output: Contribution to journalArticle

Find Out More

Augmented Skeleton Space Transfer for Depth-based Hand Pose Estimation

Baek, S., Kim, K. I. & Kim, T. K. 19 Feb 2018 Proc. CVPR.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Multi-task Learning by Maximizing Statistical Dependence

Alami Mejjati, Y., Cosker, D. & Kim, K. I. 19 Feb 2018 Proceedings of CVPR.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

High-order Tensor Regularization with Application to Attribute Ranking

Kim, K. I., Park, J. & Tompkin, J. 19 Feb 2018 Proc. CVPR.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Tutorial on Cutting-Edge VR/AR Display Technologies: (Gaze-, Accommodation-, Motion-aware and HDR-enabled)

Koulieris, G. A., Akşit, K., Richardt, C., Mantiuk, R. & Mania, K. 18 Mar 2018

Research output: Contribution to conferenceOther

Find Out More

Foot Contact Timings and Step Length for Sprint Training

Evans, M., Colyer, S., Cosker, D. & Salo, A. 12 Mar 2018 2018 IEEE Winter Conference on Applications of Computer Vision: WACV 2018. IEEE, p. 1652-1660 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Personalized Food Printing for Portrait Images

Zhao, H., Wang, J., Ren, X., Li, J., Yang, Y. & Jin, X. 1 Feb 2018 In : Computers & Graphics. 70, p. 188-197

Research output: Contribution to journalArticle

Find Out More

Easy Generation of Facial Animation Using Motion Graphs

Figueiredo Serra, J., Cetinaslan, O., Ravikumar, S., Orvalho, V. & Cosker, D. 1 Feb 2018 In : Computer Graphics Forum. 37, 1, p. 9-11

Research output: Contribution to journalArticle

Find Out More

Parallax360: Stereoscopic 360° Scene Representation for Head-Motion Parallax

Luo, B., Xu, F., Richardt, C. & Yong, J-H. 17 Jan 2018 In : IEEE Transactions on Visualization and Computer Graphics. 24, 4, p. 1545-1553 9 p.

Research output: Contribution to journalArticle

Find Out More

Interactive Feedforward for Improving Performance and Maintaining Intrinsic Motivation in VR Exergaming

Barathi, S. C., Finnegan, D. J., Farrow, M., Whaley, A., Heath, P., Buckley, J., Dowrick, P. W., Wünsche, B. C., Bilzon, J. L. J., O’Neill, E. & Lutteroth, C. 2018 Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. ACM and Addison-Wesley, 14 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Laplacian Pyramid of Conditional Variational Autoencoders

Dorta Perez, G., Vicente, S., Agapito, L., Campbell, N., Prince, S. & Simpson, I. 11 Dec 2017 9 p.

Research output: Contribution to conferencePaper

Find Out More

Latent Structure Learning using Gaussian and Dirichlet Processes

Lawrence, A., Ek, C. H. & Campbell, N. 8 Dec 2017

Research output: Contribution to conferencePaper

Find Out More

Nonparametric Inference for Auto-Encoding Variational Bayes

Bodin, E., Malik, I., Ek, C. H. & Campbell, N. 8 Dec 2017

Research output: Contribution to conferencePaper

Find Out More

Automatic structural scene digitalization

Tang, R., Wang, Y., Cosker, D. & Li, W. 17 Nov 2017 In : PLoS ONE. 12, 11, 29 p., e0187513

Research output: Contribution to journalArticle

Find Out More

Predictor Combination at Test Time

Kim, K. I., Tompkin, J. & Richardt, C. 22 Oct 2017 Proceedings of the International Conference on Computer Vision (ICCV), 2017. IEEE, p. 3553-3561 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Live User-Guided Intrinsic Video for Static Scenes

Meka, A., Fox, G., Zollhöfer, M., Richardt, C. & Theobalt, C. 11 Aug 2017 In : IEEE Transactions on Visualization and Computer Graphics.

Research output: Contribution to journalArticle

Find Out More

Video for Virtual Reality

Richardt, C., Tompkin, J., Halsey, J., Hertzmann, A., Starck, J. & Wang, O. 30 Jul 2017

Research output: Contribution to conferenceOther

Find Out More

Real-Time online action detection forests using spatio-Temporal contexts

Baek, S., Kim, K. I. & Kim, T. K. 11 May 2017 Proceedings – 2017 IEEE Winter Conference on Applications of Computer Vision (WACV), 2017. IEEE, p. 158-167 10 p. 7926608

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

WireDraw: 3D wire sculpturing guided with mixed reality

Yue, Y-T., Zhang, X., Yang, Y., Ren, G., Choi, Y-K. & Wang, W. 6 May 2017 CHI ’17 : CHI Conference on Human Factors in Computing Systems, Denver, CO, USA — May 06 – 11, 2017. New York: Association for Computing Machinery, p. 3693-3704

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

An Approach to Reducing Distance Compression in Audiovisual Virtual Environments

Finnegan, D., O’Neill, E. & Proulx, M. 19 Mar 2017 2017 IEEE 3rd VR Workshop on Sonic Interactions for Virtual Environments (SIVE) . IEEE, 7901607

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Blur robust optical flow using motion channel

Li, W., Chen, Y., Lee, J., Ren, G. & Cosker, D. 12 Feb 2017 In : Neurocomputing. 220, p. 170-180

Research output: Contribution to journalArticle

Find Out More

Responsive Action-Based Video Synthesis

Ilisescu, C., Kanaci, A., Romagnoli, M., Campbell, N. D. F. & Brostow, G. J. 30 Jan 2017

Research output: Contribution to conferencePaper

Find Out More

Video interpolation using optical flow and Laplacian smoothness

Li, W. & Cosker, D. 12 Jan 2017 In : Neurocomputing. 220, p. 236-243

Research output: Contribution to journalArticle

Find Out More

SceneCtrl: Mixed Reality Enhancement via Efficient Scene Editing

Yue, Y-T., Yang, Y., Ren, G. & Wang, W. 2017 ACM Symposium on User Interface Software and Technology (UIST). Association for Computing Machinery

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Learning Alignments from Latent Space Structures

Kazlauskaite, I., Ek, C. H. & Campbell, N. 9 Dec 2016

Research output: Contribution to conferencePaper

Find Out More

EgoCap: egocentric marker-less motion capture with two fisheye cameras

Rhodin, H., Richardt, C., Casas, D., Insafutinov, E., Shafiei, M., Seidel, H-P., Schiele, B. & Theobalt, C. Nov 2016 In : ACM Transactions on Graphics. 35, 6, 11 p., 162

Research output: Contribution to journalArticle

Find Out More

Dense Wide-Baseline Scene Flow From Two Handheld Video Cameras

Richardt, C., Kim, H., Valgaerts, L. & Theobalt, C. 25 Oct 2016 Proceedings of the 2016 Fourth International Conference on 3D Vision : 25–28 October 2016 Stanford, California, USA. Los Alamitos, CA, USA: IEEE, p. 276-285 10 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

Find Out More

Behavioural facial animation using motion graphs and mind maps

Serra, J., Orvalho, V. & Cosker, D. 10 Oct 2016 MIG ’16, Proceedings of the 9th International Conference on Motion in Games. New York, U. S. A.: Association for Computing Machinery, p. 161-166 6 p. 2994270

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Feature-Aware Pixel Art Animation

Kuo, M-H., Yang, Y. & Chu, H-K. Oct 2016 In : Computer Graphics Forum. 35, 7, p. 411-420

Research output: Contribution to journalArticle

Find Out More

User, Metric, and Computational Evaluation of Foveated Rendering Methods

Swafford, N., Iglesias_Guitian, J. A., Koniaris, C., Moon, B., Cosker, D. & Mitchell, K. 22 Jul 2016 SAP ’16 Proceedings of the ACM Symposium on Applied Perception. Association for Computing Machinery, p. 7-14

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Roto++: accelerating professional rotoscoping using shape manifolds

Li, W., Viola, F., Starck, J., Brostow, G. J. & Campbell, N. 11 Jul 2016 In : ACM Transactions on Graphics. 35, 4, 62

Research output: Contribution to journalArticle

Find Out More

Computational network design from functional specifications

Peng, C-H., Yang, Y., Bao, F., Fink, D., Yan, D-M., Wonka, P. & Mitra, N. 4 Jul 2016 In : ACM Transactions on Graphics. 35, 4, 131

Research output: Contribution to journalArticle

Find Out More

Fitting quadrics with a Bayesian prior

Beale, D., Hall, P., Cosker, D., Yang, Y. & Campbell, N. Jun 2016

Research output: Contribution to conferencePaper

Find Out More

Fitting quadrics with a Bayesian prior

Beale, D., Yang, Y., Campbell, N., Cosker, D. & Hall, P. Jun 2016 In : Computational Visual Media. 2, 2, p. 107-117 11 p.

Research output: Contribution to journalArticle

Find Out More

Reading Between The Dots: Combining 3d Markers And Facs Classification For High-Quality Blendshape Facial Animation

Ravikumar, S., Davidson, C., Kit, D., Campbell, N. D. F., Benedetti, L. & Cosker, D. 31 May 2016 GI ’16 Proceedings of the 42nd Graphics Interface Conference . Moffatt, K. & Popa, T. (eds.). Ontario, Canada: Canadian Human-Computer Communications Society, p. 143-151

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Direct, Dense, and Deformable: Template-Based Non-Rigid 3D Reconstruction from RGB Video

Yu, R., Russell, C., Campbell, N. & Agapito, L. Dec 2015

Research output: Contribution to conferencePaper

Find Out More

Latency Aware Foveated Rendering in Unreal Engine 4

Cosker, D. & Swafford, N. 24 Nov 2015 European Conference on Visual Media Production (CVMP).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Find Out More

Inferring changes in intrinsic parameters from motion blur

Barber, A., Brown, M., Hogbin, P. & Cosker, D. Nov 2015 In : Computers & Graphics. 52, p. 155-170

Research output: Contribution to journalArticle

Find Out More

Pixel2Brick: constructing brick sculptures from Pixel Art

Kuo, M-H., Lin, Y-E., Chu, H-K., Lee, R-R. & Yang, Y. Oct 2015 In : Computer Graphics Forum. 34, 7, p. 339-348 10 p.

Research output: Contribution to journalArticle

Find Out More