Opportunity: Temporary Technical Artist for SIGGRAPH Asia

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CAMERA Opportunity: Temporary Technical Artist for SIGGRAPH Asia

Temporary Technical Artist for SIGGRAPH Asia

Transform research data into compelling visualisations for publications by creating high-quality vector diagrams including:

  • Eye-catching teaser figures that showcase key results
  • Technical illustrations for method / concepts explanation
  • Comparison figures showing proposed method versus state-of-the-art approaches

Produce a supplementary video explaining our research contribution that creates a compelling visual narrative including:

  • Create smooth transitions between different sections of the video (introduction, method, results)
  • Animate key concepts and algorithms to effectively communicate technical details
  • Develop animations showing the progression/iteration of our technique
  • Visualise comparison sequences showing our technique against existing methods
  • Add overlay text for on-screen clarity and include subtitles of voice-over narration

Example of Specific Tasks:

  • From a series of mesh files (e.g., *.obj) representing individual frames of an animation, create visually appealing 3D renders with a minimalist style for both images and videos.
  • Create dynamic renders showing skeletal structures visible through translucent skin during animated movement sequences.
  • Generate UV maps for 3D meshes, create ad-hoc materials and apply specialised textures, including checkerboard patterns to visualise deformations and colour gradients to highlight corresponding points between different shapes.

Proficiency in the following software packages:

3D Modeling & Animation

  • Autodesk Maya and/or
  • Blender

Vector Graphics & Illustration

  • Adobe Illustrator 
  • Inkscape

Image Editing & Compositing

  •  Adobe Photoshop
  •  Adobe After Effects

Video Editing

  •  Adobe Premiere Pro 
  •  DaVinci Resolve

Additional Technical Skills

  • Coding in Python (or MEL for Autodesk Maya)

Longer Term Goals

  • Template Development For Future Papers
  • Develop a visually appealing and consistent visual identity (colours, fonts, graphic elements)
  • Create customisable / reusable diagram templates for core algorithmic concepts 
  • Design slide deck template based on the same design language

(Python) scripts to create a pipeline that automate common tasks

  • Automate the process of converting output mesh sequences to rendered animated sequences

We are looking for an average of 30 hours per week (at £22.58 p/h)  in the lead up to the SIGGRAPH Asia Technical Paper deadline on 24 May.

Please contact CAMERA at [email protected] with your CV/portfolio and expression of interest.

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