CAMERA

Centre for the Analysis of Motion, Entertainment Research and Applications

About

The Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA) has been funded for an initial five-year period by the EPSRC, AHRC and the University of Bath. It exists to accelerate the impact of fundamental research being undertaken at the University in the Departments of Computer Science and Health.

Our Research

CAMERA has several principal research themes which help direct our work: entertainment, human performance enhancement and rehabilitation.

You can explore our research output by theme.

Latest News

CAMERA to base new Innovation Motion Capture Studio at Bristol’s Bottle Yard Studios
CAMERA to base new Innovation Motion Capture Studio at Bristol’s Bottle Yard Studios

We are thrilled to announce that CAMERA’s new Innovation Motion Capture Studio will be based at The Bottle Yard Studios; the l...

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How can we convert stereo 360 video to 6DoF for more comfortable VR?
How can we convert stereo 360 video to 6DoF for more comfortable VR?

Benjamin Attal, Selena Ling, Aaron Gokaslan, Christian Richardt, and James Tompkin’s paper ‘MatryODShka: Real-time 6...

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A Review of Games Research Methodologies
A Review of Games Research Methodologies

Congratulations to Dr Daniela De Angeli whose short paper “A Review of Games Research Methodologies” has been accepted to th...

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How real is too real when interacting with virtual humans?
How real is too real when interacting with virtual humans?

On Tuesday 11 August CAMERA were thrilled to welcome Dr Rachel McDonnell to discuss her latest research on interactions with vir...

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